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However I regret ours is still very much in development and a useable version is at least 3 months or more away.
Originally we had intended to make use of various Windows API's, some open source rendering tools etc along with our own tools to cut down development time.
However it soon became clear that this was not a viable solution as the quality of reproduction on screen was just too poor. We have now embarked on a set of new libraries, 100% of which is our own technology, to ensure that all fonts/graphics/objects are rendered as failthfully as possible - this has extended the required project and development times beyond our original estimates.
We will of course advise you just as soon as we have something ready for you to evaluate.